About a year ago, I wrote an article supporting the PlayStation Move, stating it was the perfect time to buy one. With a lot of games on the plate and the bundles lined up for the Move, it did seem like a perfect time. The Resistance 3 bundle with the sharpshooter was coming out, there was just a lot to look forward to and the technology seemed miles ahead of the Kinect.
Before Christmas, I got the ultimate steal with the Mayhem Bundle, which came with the Move controller, Navigation controller, PlayStation Eye, Sharpshooter, Killzone 3, and Resistance 3. Best Buy had this on sale for $100 and I immediately jumped on it. Plenty of people have proven they can dominate at Killzone 3 online with a PS Move via Youtube. When it comes to first person shooters, it’s very hard to stabilize and move around correctly using the Move and Sharpshooter. Sure, getting kills is rewarding, but the frustration of figuring out a comfort zone can overshadow that.
Of course, my personal dream was playing Tiger Woods with this setup. Having played this on the Wii, the PS Move had a lot of potential. Finally figuring out how to drive was rewarding, and also sinking putts, especially long putts. But there was an issue with the Eye registering the Move controller on backswings. This issue made it very difficult to judge midrange shots.
Another sports game I was looking forward to was MLB: The Show using the Move for everything. In a way it does, but not the way you would think. Yes, you can hit, pitch, and throw from the field, but once you figure out how it works it takes the fun out of it. When hitting, it does not judge how hard you swing, it just judges timing through the zone. So you could just sit in a chair, barely move the controller at the right time, and hit a home run. Pitching is advertised as going through your windup and throwing, but the reality is releasing the trigger at the correct time. Sure you point to aim the pitch before you throw, but all you really need to do is release the button. This was disheartening.
Sports Champions is an excellent title that received very little support. Sure there was DLC, but ultimately lacked what Wii Sports had and should have had online multiplayer. Sports Champions 2 was announced recently, so that’s a good sign of things to come.
Another title that was disappointing was Little Big Planet 2. The Move controller is purely used to move sackboy’s head, and thats it. There’s really nothing special it does to justify a purchase to use the Move on.
Capcom has released the Resident Evil rail shooter games that were on the Wii for the Move, and these should be good. I have not played these with the Move yet, but I do plan on purchasing, and these should work fine. It seems like when simplified, the Move is great, but can be hit or miss when trying to do too much.
Sony hasn’t given up on this peripheral, and its certainly not completely broken, a lot of fun can be had with this peripheral. Sony is releasing a steering wheel to use with it. Ghost Recon was recently released and I have not been able to try the Move and Sharpshooter with it. Spiderman was released to use with the Move, but I could guess it’s limited to flying through the city, which should be fun. But a lot of “guesses” I’ve had on how the Move would be integrated into a game was wrong.
When it comes to functionality and support, the Move does offer the best of both worlds when it comes to motion gaming. However, motion gaming still comes off as a gimmick to add life to the current systems. The Wii worked originally for the casual crowd, but most of them were Christmas presents and either have collected dust or have been sold. The Kinect technology is flawed, and it lacks support from developers, including their own. The Kinect does seem more kid and family based when it comes to game selection, even more so than the Wii. The Wii atleast has its hardcore titles. The Move, while not perfect, is above the rest. However, in the end, it has been a bit of a disappointment.